Part of my participation in the Mayterials art challenge hosted by TheClubDiscord and NVIDIAStudio.
I used this challenge as an opportunity to relearn Substance Designer and practice making materials that were both stylish and usable in an environment. This resulted in more structural materials (Walls, floors, and roofs) that were also constructed with more procedural methods to allow for more variety and control.
Event Coordinators:
https://twitter.com/TheClubDiscord
https://twitter.com/NVIDIAStudio
Prompt #09: Layered | Clay_Roof_Tiles
Prompt #10: Cursed
| Hieroglyphic_Wall
Prompt #11: Sigil | Sigilyph_Ruins
Prompt #12: Perilous | Poisonous_Swamp
Prompt #13: Inspired | Plaster_Brick
Prompt #14: Vintage | Cask_Rack
Prompt #15: Celestial | Moon_Mandala